CloseEngine() | ObtainInfoA() | OpenEngine() | ReleaseInfoA() |
SetInfoA() |
void CloseEngine( struct GlyphEngine * glyphEngine );
ULONG ObtainInfoA( struct GlyphEngine * glyphEngine, struct TagItem * tagList ); ULONG ObtainInfo( struct GlyphEngine * glyphEngine, TAG tag, ... );
struct GlyphEngine * OpenEngine();
ULONG ReleaseInfoA( struct GlyphEngine * glyphEngine, struct TagItem * tagList ); ULONG ReleaseInfo( struct GlyphEngine * glyphEngine, TAG tag, ... );
ULONG SetInfoA( struct GlyphEngine * glyphEngine, struct TagItem * tagList ); ULONG SetInfo( struct GlyphEngine * glyphEngine, TAG tag, ... );